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Bug 454132 - Blender crashing (again!), but this time in Fedora 9
Summary: Blender crashing (again!), but this time in Fedora 9
Alias: None
Product: Fedora
Classification: Fedora
Component: mesa
Version: rawhide
Hardware: i386
OS: Linux
Target Milestone: ---
Assignee: Adam Jackson
QA Contact: Fedora Extras Quality Assurance
Depends On:
TreeView+ depends on / blocked
Reported: 2008-07-05 06:16 UTC by David Chipman
Modified: 2008-07-08 16:07 UTC (History)
0 users

Fixed In Version:
Doc Type: Bug Fix
Doc Text:
Clone Of:
Last Closed: 2008-07-08 16:07:32 UTC

Attachments (Terms of Use)
Backtrace of the latets blender (deleted)
2008-07-08 02:05 UTC, David Chipman
no flags Details

Description David Chipman 2008-07-05 06:16:24 UTC
Description of problem:
Blender crashes, accessing the OpenGL API function glRasterPos2f

Version-Release number of selected component (if applicable):

How reproducible:

Steps to Reproduce:
1. Start blender
Actual results:
Blender crashes with a "Segmentation fault"

Expected results:
Expoect the Blender UI to finish displaying, and the program ready to recieve
user input. 

Additional info:
Ask, and I'll see if I can find other things out.

Comment 1 Jochen Schmitt 2008-07-07 14:51:50 UTC

Can you tell me, which graphic adapter do you use?

As second, it may be helpful, if you can create a backtrace.

Best Regards:

Jochen Schmitt

Comment 2 David Chipman 2008-07-08 02:05:26 UTC
Created attachment 311220 [details]
Backtrace of the latets blender

Comment 3 Jochen Schmitt 2008-07-08 15:24:52 UTC
Thank you for your backtrace. As far as I can see, it's seems to be a
Mesa/OpenGL related issue. So it may be nice, if you can tell me, which graphics
adapter do you use?

Best Regards:

Jochen Schmitt

Comment 4 David Chipman 2008-07-08 15:48:05 UTC
Hi Jochen, 

I'm using the following graphics card:
Intel Corporation 82845G/GL[Brookdale-G]/GE Chipset Integrated Graphics Device

I hope this helps. I am using the "intel" driver. Previously, I had been using
the i810 driver.

Comment 5 Jochen Schmitt 2008-07-08 16:07:32 UTC
At first, I want to ask, if you have a full updated system. This may be
important, because there was any well-known issue releating with Intel graphics
adapters on F-9.

If the issue still exist, you should open a bug agains Mesa, becouse the
backtrace shows, that the crash occures on which is part of the
mesa-libGL package, so I have to assume, that your issue a coused by a
uncompletely OpenGL support from your graphic adapter.

For Information, on a NVidia graphic adapter with the closed-source graphic
driver I can start blender without any issues.

Best Regards:

Jochen Schmitt

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